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Monday, January 24, 2011
Primal Carnage - Art Test
Here is an asset I did for an art test for
Primal Carnage
, an indie game developed by
Luke Warm Media
normal map in 3ds max and zbrush, texture in photoshop render in max viewport
Thursday, January 20, 2011
Fireboy realistic version WIP
Here is Fireboy my new avatar. It's a WIP sculpt of it's realistic version
More pictures and informations in the WIP section
Wednesday, December 15, 2010
Pre dominance War 5
Here is a character I did for Pre-dominance War 5
Pre DW 3d character - Crimson Assassin
from
Fireboy
on
Vimeo
.
Friday, August 6, 2010
End of Studies Work pictures
Here are some 3D based paintings done for my End of Studies Work.
realisation of paintings by myself.
Short film realised with Vincent De sloover.
you can watch it
here
Thursday, August 5, 2010
Character Speed sculpt
Here is a new character sculpted and texture in 2 hours
It's a sort of hybrid between lion and human
Friday, June 11, 2010
Realtime II
Here are other realtime models and textures
they were made for another realtime application called Coppercube
hope you like it
Real time realisations
Hera are some of my realtime works. models in 3dsmax and texture in photoshop
All were done for wirefusion presentations
Monday, February 8, 2010
Here are the monk of technology work steps
Monk of technology
A character painting based on a 3d model.
passed a lot of time on robes and metal rendering.
I post the color and black and white version
Old CG works
paper work IV
paper work III
paper work II
paper work I
Some of my paper work. some are recents but there's also old draws.
hope you enjoy.
Sunday, December 6, 2009
A speed sculpt of a monsteric skinny arm.
2 hours in zbrush
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